Changes between Version 5 and Version 6 of 2012/Projects/ICEMAN


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Timestamp:
Jul 2, 2012, 11:01:23 AM (5 years ago)
Author:
petlin
Comment:

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  • 2012/Projects/ICEMAN

    v5 v6  
    77== Project Abstract == 
    88 
    9 The ICEMAN jacket is designed to process information from the environment and to provide the wearer with usable feedback. Through the use of sensors and actuators, including light sensors, heat sensors, accelerometers, microphones, LEDs, and buzzers, the jacket is able to respond to various situations. Programmed in Arduino, the sensors are connected to processor boards, that are embedded in the jacket. The Arduino boards are connected via Bluetooth to an Android device, which processes and logs the data. The ICEMAN jacket has potential for a variety of applications, including gaming, rehabilitation, sports training, and workplace safety. 
     9The ICEMAN jacket is designed to process information from the environment and to provide the wearer with usable feedback. Through the use of sensors and actuators, the jacket is able to respond to various situations. Programmed in Arduino, the sensors are connected to processor boards, that are embedded in the jacket. The Arduino boards are connected via Bluetooth to an Android device, which processes and logs the data. The ICEMAN jacket has potential for a variety of applications, including gaming, rehabilitation, sports training, and workplace safety. 
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     13== Usage == 
     14 
     15 * Accelerometers, magnetometers, and gyroscope sensor chips recognize hand and arm gestures 
     16 * Heat sensors, light sensors, pressure sensors, and microphones to obtain other miscellaneous information 
     17 * LEDs and buzzers programmed to respond to sensor inputs 
     18 * Android application used to output sensor data and control the jacket 
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